Farewell To The Sea

AR Narrative Project



"Farewell To The Sea" is a geo-location Augmented Reality (AR) Narrative project. I tried to tell a pirate story in Dumbo area, using AR technology. The project is aiming to let the user walk around and explore the area and try to understand the whole story by checking every characters. 


Background Research  

Captain William Kidd (1645 -1701)

William Kidd was a Scottish sailor, who became famous for his trial before English Parliament in 1700. He was hanged on May 23, 1701 for murder and piracy, although historians believe he was unjustly accused today.

In 1699 Kidd was in the Caribbean, carrying a cargo of gold, jewels, and silks, when he heard that he had been declared an outlaw. He immediately went to Gardiners Island, off New York's Long Island, where he buried a box of gold and a chest of other treasure one mile from the manor house on the eastern end of the island. Then he started negotiating with Lord Bellamont, governor of New York, offering this treasure, worth more than pound 50,000, in exchange for his life. Later, after negotiations had failed and Kidd was hanged, at least part of this treasure was recovered.

Popularly stereotyped as a hang-'em-from-the-yardarms pirate, Captain William Kidd was actually not a pirate in the true sense of the word. He turned to piracy--out of desperation--for only a brief time. However, the extent of his crime was exaggerated by British government officials, and Kidd was hanged.

Captain Kidd allegedly buried treasure in several places. Before he was hanged, Kidd supposedly gave his wife Sarah Kidd (1691-1701) a piece of parchment on which was written 44-10-66-18, later interpreted as the latitude and longitude of Deer Isle. However, No treasure has yet been found on Deer Isle.


Fulton Ferry Historic District, Brooklyn Bridge Park

This area, Fulton Ferry Historic District, is the place for users to explore and experience the whole story. When playing, the users would encounter the characters of the story, and they would be told some historic stories, and then the users would be informed where they should move on next.    

Design Process

The whole project had gone through several phases and iteration. At very beginning, I came up this idea of pirate-treasure hunting adventure experience in AR from one of the urban legends in New York City. Then started to build upon the existing stories and twisted them into my version of treasure hunting story.